Game Character Creation with Blender and Unity
A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine...
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Main Author: | Totten, Christopher W. (Author) |
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Format: | Book |
Language: | English |
Published: |
Hoboken, N.J.
Wiley
2012
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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