Game Character Creation with Blender and Unity

A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine...

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Bibliographic Details
Main Author: Totten, Christopher W. (Author)
Format: Book
Language:English
Published: Hoboken, N.J. Wiley 2012
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