Preproduction Blueprint How to Plan Game Environments and Level Designs
A planning system and step-by-step workbook for planning game environments and level designs for play or as stand-alone examples
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Main Author: | |
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Format: | Book |
Language: | English |
Published: |
North Charleston, South Carolina
Createspace Independent Publishing Platform
2016
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Edition: | Edition 2 |
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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Table of Contents:
- The secret behind preproduction blueprint
- 11-step planning overview
- How to follow "preproduction blueprint"
- Playable level or stand-alone game environment
- Step 1. Ideas
- Step 2. Settings, location and theme
- Step 3. Project purpose
- Step 4. Set of features
- Step 5. Collecting photo/video reference and research
- Step 6. Creating your environment's story
- Step 7. Objectives, obstacles and set pieces
- Step 8. Focal point/landmarks
- Step 9. Creating top-down layouts
- Step 10. Visual development
- Step 11. Making lists
- Final peproduction blueprint
- Reference : Environment settings ; 121 location ideas ; Themes/styles ; Preproduction blueprint worksheet sample ; Preproduction blueprint checklist.