Preproduction Blueprint How to Plan Game Environments and Level Designs

A planning system and step-by-step workbook for planning game environments and level designs for play or as stand-alone examples

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Bibliographic Details
Main Author: Galuzin, Alex (Author)
Format: Book
Language:English
Published: North Charleston, South Carolina Createspace Independent Publishing Platform 2016
Edition:Edition 2
Subjects:
Online Access:Click Here to View Status and Holdings.
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