Gamification-Based E-Learning Strategies for Computer Programming Education

"This book evaluates the different approaches and issues faced in integrating games into computer education settings, featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics,as well as new methodologies and approaches being utilized in compute...

Full description

Saved in:
Bibliographic Details
Main Authors: Queiros, Ricardo Alexandre Peixoto de 1975- (Author), Pinto, Mario Teixeira (Author)
Format: Book
Language:English
Published: Hershey PA IGI Global 2017
Series:Advances in educational Technologies and Instructional Design (AETID) Book Series
Subjects:
Online Access:Click Here to View Status and Holdings.
Tags: Add Tag
No Tags, Be the first to tag this record!

MARC

LEADER 00000ntm a2200000 i 4501
001 wils-929742
005 201872716420
008 190221t2017 XXU ag| |#001 ##ENG#D
020 # # |a 9781522510345  |q hardback 
040 # # |a UiTM  |e rda 
041 0 # |a eng 
090 0 0 |a LB1029.S53  |b Q45 2017 
100 1 # |a Queiros, Ricardo Alexandre Peixoto de  |d 1975-  |e author 
245 0 0 |a Gamification-Based E-Learning Strategies for Computer Programming Education  |c Ricardo Alexandre Peixoto de Queirós, Polytechnic Institute of Porto, Portugal, Mário Teixeira Pinto, Polytechnic Institute of Porto, Portugal 
264 # 1 |a Hershey PA  |b IGI Global  |c 2017 
300 # # |a xxi, 349 pages :  |b illustrations  |c 29 cm 
336 # # |a text  |2 rdacontent 
337 # # |a unmediated  |2 rdamedia 
338 # # |a volume  |2 rdacarrier 
490 0 # |a Advances in educational Technologies and Instructional Design (AETID) Book Series 
504 # # |a Includes bibliographical references and indexes 
520 # # |a "This book evaluates the different approaches and issues faced in integrating games into computer education settings, featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics,as well as new methodologies and approaches being utilized in computer programming courses"--  |c Provided by publisher 
526 0 # |a IMLXXX  |b IM244  |5 IM 
526 0 # |a Instructional Material Design And Development  |b Bachelor of Information Science (Hons) Library Management  |5 Faculty of Information Management 
650 # # |a Simulation games in education 
650 # # |a Computer programming  |x Study and teaching 
650 # # |a Computer games 
700 1 # |a Pinto, Mario Teixeira  |e author 
856 4 0 |z Click Here to View Status and Holdings.  |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=929742 
998 # # |a 00264#1a006.2.2||00264#1b006.2.2||00300##a006.2.2||00300##b006.2.2||00300##c006.2.2||00520##a006.2.2||00520##b006.2.2||