Gamification-Based E-Learning Strategies for Computer Programming Education
"This book evaluates the different approaches and issues faced in integrating games into computer education settings, featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics,as well as new methodologies and approaches being utilized in compute...
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Main Authors: | , |
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Format: | Manuscript Book |
Language: | English |
Published: |
Hershey PA
IGI Global
2017
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Series: | Advances in educational Technologies and Instructional Design (AETID) Book Series
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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001 | wils-929742 | ||
005 | 201872716420 | ||
008 | 190221t2017 XXU ag| |#001 ##ENG#D | ||
020 | # | # | |a 9781522510345 |q hardback |
040 | # | # | |a UiTM |e rda |
041 | 0 | # | |a eng |
090 | 0 | 0 | |a LB1029.S53 |b Q45 2017 |
100 | 1 | # | |a Queiros, Ricardo Alexandre Peixoto de |d 1975- |e author |
245 | 0 | 0 | |a Gamification-Based E-Learning Strategies for Computer Programming Education |c Ricardo Alexandre Peixoto de Queirós, Polytechnic Institute of Porto, Portugal, Mário Teixeira Pinto, Polytechnic Institute of Porto, Portugal |
264 | # | 1 | |a Hershey PA |b IGI Global |c 2017 |
300 | # | # | |a xxi, 349 pages : |b illustrations |c 29 cm |
336 | # | # | |a text |2 rdacontent |
337 | # | # | |a unmediated |2 rdamedia |
338 | # | # | |a volume |2 rdacarrier |
490 | 0 | # | |a Advances in educational Technologies and Instructional Design (AETID) Book Series |
504 | # | # | |a Includes bibliographical references and indexes |
520 | # | # | |a "This book evaluates the different approaches and issues faced in integrating games into computer education settings, featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics,as well as new methodologies and approaches being utilized in computer programming courses"-- |c Provided by publisher |
526 | 0 | # | |a IMLXXX |b IM244 |5 IM |
526 | 0 | # | |a Instructional Material Design And Development |b Bachelor of Information Science (Hons) Library Management |5 Faculty of Information Management |
650 | # | # | |a Simulation games in education |
650 | # | # | |a Computer programming |x Study and teaching |
650 | # | # | |a Computer games |
700 | 1 | # | |a Pinto, Mario Teixeira |e author |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=929742 |
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