Gamification-Based E-Learning Strategies for Computer Programming Education
"This book evaluates the different approaches and issues faced in integrating games into computer education settings, featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics,as well as new methodologies and approaches being utilized in compute...
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Main Authors: | , |
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Format: | Manuscript Book |
Language: | English |
Published: |
Hershey PA
IGI Global
2017
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Series: | Advances in educational Technologies and Instructional Design (AETID) Book Series
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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