GAMIFY HOW GAMIFICATION MOTIVATES PEOPLE TO DO EXTRAORDINARY THINGS

Organizations are facing an engagement crisis. Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited resource: their time. Not surprisingly, these stakeholde...

Full description

Saved in:
Bibliographic Details
Main Author: Burke, Brian 1959 (Author)
Format: Book
Language:English
Published: Brookline, MA Bibliomotion, Books + media 2014
Subjects:
Online Access:Click Here to View Status and Holdings.
Tags: Add Tag
No Tags, Be the first to tag this record!