Basics of Game Design
Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the gui...
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Main Author: | Moore, Michael E. (Author) |
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Format: | Book |
Language: | English |
Published: |
Boca Raton
CRC Press
2011
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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