Basics of Game Design

Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the gui...

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Bibliographic Details
Main Author: Moore, Michael E. (Author)
Format: Book
Language:English
Published: Boca Raton CRC Press 2011
Subjects:
Online Access:Click Here to View Status and Holdings.
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