Computer graphics using object-oriented programming
The discussion provides a representative sample of how object-oriented design and programming techniques have been used to solve a variety of practical computer graphics problems. Based on underlying principles such as encapsulation, class inheritance, polymorphism and dynamic binding.
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Other Authors: | Cunningham, Steve |
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Format: | Unknown |
Language: | English |
Published: |
New York
J. Wiley
1992
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Series: | Wiley professional computing
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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