Computer graphics using object-oriented programming

The discussion provides a representative sample of how object-oriented design and programming techniques have been used to solve a variety of practical computer graphics problems. Based on underlying principles such as encapsulation, class inheritance, polymorphism and dynamic binding.

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Bibliographic Details
Other Authors: Cunningham, Steve
Format: Unknown
Language:English
Published: New York J. Wiley 1992
Series:Wiley professional computing
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