Computer graphics using object-oriented programming
The discussion provides a representative sample of how object-oriented design and programming techniques have been used to solve a variety of practical computer graphics problems. Based on underlying principles such as encapsulation, class inheritance, polymorphism and dynamic binding.
Saved in:
Other Authors: | |
---|---|
Format: | Book |
Language: | English |
Published: |
New York
J. Wiley
1992
|
Series: | Wiley professional computing
|
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|