Published 2017
Table of Contents:
“…Game Technology in the Music Classroom / Andrew Brown ; Audio and Education /
Kyle P. Snyder ; Music Production: Education and Industry / Andrew King ; The Painting of Sound / Jonathan Savage ; Improvisation / Matthew Sansom ; The Laptop Orchestra / Ge Wang ; Popular Music and Technology in the Secondary School / Bradley Merrick ; Young Children's Potentialities as Music-Makers / Vicky Charisi ; Young Offenders / Jennie Henley ; Multimodal Environments for Learning / Serena Zanolla, Antonio Camurri, Corrado Canepa, Paolo Coletta, and Gualtiero Volpe -- Virtual Worlds. …”
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