Search Results - Charles River Media

  1. 41

    The game asset pipeline by Carter, Ben

    Published 2004
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  2. 42
  3. 43

    Real-time cinematography for games by Hawkins, Bria Brian M

    Published 2005
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  4. 44

    Building a digital human by Brilliant, Ken

    Published 2003
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  5. 45

    Corporate software project management by Lecky-Thompson, Guy W

    Published 2005
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  6. 46

    Web standards design guide by Ruse, Kevin 1963-

    Published 2005
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  7. 47

    Crystal reports XI for developers by McAmis, David

    Published 2006
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  8. 48

    Unix/Linux survival guide by Keller, Erik M.

    Published 2006
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  9. 49

    Enterprise Web services security by Hollar, Rickland 1954-

    Published 2006
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  10. 50

    Data structures and algorithms for game developers by Sherrod, Allen

    Published 2007
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  11. 51

    Power user's guide to Windows development by Darby, Jason 1972-

    Published 2007
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  12. 52

    Game writing handbook by Chandler, Rafael

    Published 2007
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  13. 53

    Creating casual games for profit & fun by Partridge, Allen

    Published 2007
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  14. 54

    Introduction to game development

    Published 2005
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  15. 55

    Visual design fundamentals a digital approach by Hashimoto, Alan

    Published 2007
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Book
  16. 56
  17. 57

    Introduction to 3D graphics & animation using Maya by Watkins, Adam

    Published 2006
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  18. 58

    Visual computing geometry, graphics, and vision by Nielsen, Frank

    Published 2005
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  19. 59

    Physics-based animation

    Published 2005
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown
  20. 60

    Introduction to computer graphics by Bungartz, H-J Hans-Joachim

    Published 2004
    “…Charles River Media…”
    Click Here to View Status and Holdings.
    Unknown