Search Results - Anna and the King

  • Showing 1 - 8 results of 8
Refine Results
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5

    Designing media by Moggridge, Bill

    Published 2010
    Table of Contents: “…Here to stay (interviews with Paul Saffo, James Truman, Chris Anderson, Neil Stevenson, DJ Spooky) -- Yes we can (interviews with Jimmy Wales, Craig Newmark, Tim Westergren, Blixa Bargeld with Erin Zhu, Airside, Roger McNamee) -- New connections (interviews with Jorge Just, Chad Hurley, Alexandra Juhasz, Bob Mason with Jeremy Merle, Ev Williams, Mark Zuckerberg -- Both worlds (interviews with Joel Hyatt, Bruce Nussbaum, Jessie Scanlon, Jane Friedman, Martin Eberhard, Rich Archuleta) -- Content is king (interviews with Arthur Sulzberger Jr., Alice Rawsthorn, Ira Glass, Colin Callender) -- Let the truth be told (interviews with David Fanning, Mark Gerzon, Shinichi Takemura, Hans Rosling with Ola Rosling & Anna Rosling Rn̲nnlund).…”
    Click Here to View Status and Holdings.
    Book
  6. 6
  7. 7

    Cooperative reference social interaction in the workplace

    Published 2003
    Table of Contents: “…[et al.] -- Why social interaction and good communication in academic libraries matters / Maria Anna Jankowska, Linnea Marshall -- Cooperative reference and collection development : the Science and Technology Group at the University of Tennessee Libraries / Teresa U. …”
    Click Here to View Status and Holdings.
    Book
  8. 8

    Music Video Games Performance, Politics, and Play

    Published 2016
    Table of Contents: “…Dozal, University of New Mexico, USA)Chapter 6 - Beat It! Playing the "King of Pop" in Video Games (Melanie Fritsch, University of Bayreuth, Germany) Chapter 7 - Virtual Jam: A Critical Analysis of Virtual Music Game Environments (David Arditi, University of Texas at Arlington, USA)Part Three: Concerts, Collaboration, & CreativityChapter 8 - Guitar Heroes in the Classroom: The Creative Potential of Music-Games (David Roesner, University of Kent, UK, Anna Paisley, Glasgow Caledonian University, UK, and Gianna Cassidy, Glasgow Caledonian University, UK)Chapter 9 - Rocksmith and the Shaping of Player Experience (Daniel O'Meara, Princeton University, USAChapter 10 - Rhythm Sense: Modality and Enactive Perception in Rhythm Heaven (Peter Schultz, University of Chicago, USA)Chapter 11 - Pitching the Rhythm: Music Games for iPad (Nathan Fleshner, Stephen F. …”
    Click Here to View Status and Holdings.
    Book