Writing for Animation, Comics, and Games

This second edition of Writing for Animation, Comics, and Games expounds on the previous edition with more information on how to construct narratives for these three forms of visual storytelling media. Christy Marx's book offers an in-depth look into scriptwriting and how to break into each of...

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Bibliographic Details
Main Author: Marx, Christy (Author)
Format: Book
Language:English
Published: Boca Raton CRC Press Inc 2022
Edition:Second Edition
Subjects:
Online Access:Click Here to View Status and Holdings.
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Summary:This second edition of Writing for Animation, Comics, and Games expounds on the previous edition with more information on how to construct narratives for these three forms of visual storytelling media. Christy Marx's book offers an in-depth look into scriptwriting and how to break into each of the featured industries. The text goes into detail on visual storytelling: how to compose exterior storytelling (animation, games) and interior/exterior storytelling (comics and graphic novels); as well as considerations for non-linear videogames. The advice within these pages can be used to build a transmedia career across animation, comics, graphic novels, and videogames.
Physical Description:xxi, 289 pages illustrations 26 cm
Bibliography:Includes bibliographical references and index
ISBN:9780815379386
9780815379379