Writing for Animation, Comics, and Games
This second edition of Writing for Animation, Comics, and Games expounds on the previous edition with more information on how to construct narratives for these three forms of visual storytelling media. Christy Marx's book offers an in-depth look into scriptwriting and how to break into each of...
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Main Author: | |
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Format: | Book |
Language: | English |
Published: |
Boca Raton
CRC Press Inc
2022
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Edition: | Second Edition |
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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Summary: | This second edition of Writing for Animation, Comics, and Games expounds on the previous edition with more information on how to construct narratives for these three forms of visual storytelling media. Christy Marx's book offers an in-depth look into scriptwriting and how to break into each of the featured industries. The text goes into detail on visual storytelling: how to compose exterior storytelling (animation, games) and interior/exterior storytelling (comics and graphic novels); as well as considerations for non-linear videogames. The advice within these pages can be used to build a transmedia career across animation, comics, graphic novels, and videogames. |
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Physical Description: | xxi, 289 pages illustrations 26 cm |
Bibliography: | Includes bibliographical references and index |
ISBN: | 9780815379386 9780815379379 |