Gamification Using Game Elements in Serious Contexts
This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed fo...
Saved in:
Other Authors: | , , , , |
---|---|
Format: | Book |
Language: | English |
Published: |
Cham
Springer International Publishing AG
2017
|
Series: | Progress in IS
|
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Be the first to leave a comment!