Gamification Using Game Elements in Serious Contexts
This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed fo...
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Other Authors: | Brockmann, Tobias (Editor), Lattemann, Christoph (Editor), Robra-Bissantz, Susanne (Editor), Stieglitz, Stefan. |e (Editor), Zarnekow, Rüdiger (Editor) |
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Format: | Book |
Language: | English |
Published: |
Cham
Springer International Publishing AG
2017
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Series: | Progress in IS
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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