Gamification Using Game Elements in Serious Contexts

This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed fo...

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Bibliographic Details
Other Authors: Brockmann, Tobias (Editor), Lattemann, Christoph (Editor), Robra-Bissantz, Susanne (Editor), Stieglitz, Stefan. |e (Editor), Zarnekow, Rüdiger (Editor)
Format: Book
Language:English
Published: Cham Springer International Publishing AG 2017
Series:Progress in IS
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Online Access:Click Here to View Status and Holdings.
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