THEORIZING DIGITAL CULTURES
The rapid development of digital technologies continues to have far reaching effects on our daily lives. This book explains how digital media--in providing the material and infrastructure for a host of practices and interactions--affect identities, bodies, social relations, artistic practices, and t...
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Format: | Book |
Language: | English |
Published: |
Los Angeles
SAGE Publications Limited
2018
©2018 |
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Online Access: | Click Here to View Status and Holdings. |
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020 | # | # | |a 9781473966925 |q hardcover |
020 | # | # | |a 1473966922 |q hardcover |
020 | # | # | |a 9781473966932 |q paperback |
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041 | 0 | # | |a eng |
090 | 0 | 0 | |a HM851 |b .B6742 2018 |
100 | 1 | # | |a Bollmer, Grant |e author |
245 | 1 | 0 | |a THEORIZING DIGITAL CULTURES |c GRANT BOLLMER |
264 | # | 1 | |a Los Angeles |b SAGE Publications Limited |c 2018 |
264 | # | 1 | |c ©2018 |
300 | # | # | |a 252 pages |b illustrations |c 24 cm |
336 | # | # | |a text |2 rdacontent |
337 | # | # | |a unmediated |2 rdamedia |
338 | # | # | |a volume |2 rdacarrier |
504 | # | # | |a Includes bibliographical references (pages 229-243) and index |
505 | 0 | # | |a Introduction: Why theorize digital cultures? -- Part I: Defining digital cultures: What are digital cultures? -- Culture and technique -- Digital and analogue. -- Part II: Histories, concepts, and debates: Cybernetics and posthumanism -- Identities and performances -- Bodies and extensions -- Aesthetics and affects -- Forms and judgements -- Infrastructures and ecologies. -- Afterword: What comes after digital cultures? |
520 | # | # | |a The rapid development of digital technologies continues to have far reaching effects on our daily lives. This book explains how digital media--in providing the material and infrastructure for a host of practices and interactions--affect identities, bodies, social relations, artistic practices, and the environment.-- |c Publisher's description. |
526 | 0 | # | |a CCI722 |b CAFF710 |5 FF |
526 | 0 | # | |a Film and Digital Cultures |b Master of Cultural and Creative Industries |5 Faculty of Film, Theatre and Animation |
650 | # | 0 | |a Information society |x Social aspect |
650 | # | 0 | |a Information technology |x Social aspects |
650 | # | 0 | |a Digital media |x Social aspects |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=973521 |
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