Learn Unity for 2D Game Development
Experienced game developer Alan Thorn shows you how to use the powerful Unity engine to create fun and imaginative 2D games. Written in clear and accessible language, Learn Unity for 2D Game Development will show you how to set up a step-by-step 2D workflow in Unity, how to build and import textures...
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Main Author: | |
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Format: | Book |
Language: | English |
Published: |
Berkeley, CA
Apress
2013
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Series: | Technology in action series
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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LEADER | 00000nam#a2200000#i#4501 | ||
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001 | wils-958398 | ||
005 | 2020429162648 | ||
008 | 200814s2013 NYU a## ##001 ##eng#D | ||
020 | # | # | |a 9781430262299 |q paperback |
040 | # | # | |a SISPL |b eng |d UiTM |e rda |
041 | 0 | # | |a eng |
090 | 0 | 0 | |a QA76.76.C672 |b T4972 2013 |
100 | 1 | # | |a Thorn, Alan |e author |
245 | 1 | 0 | |a Learn Unity for 2D Game Development |c Alan Thorn |
264 | # | 1 | |a Berkeley, CA |b Apress |c 2013 |
264 | # | 2 | |a New York |b Distributed to the Book trade worldwide by Springer |
264 | # | 4 | |c ©2013 |
300 | # | # | |a xxv, 287 pages |b illustrations |c 24 cm |
336 | # | # | |a text |2 rdacontent |
337 | # | # | |a unmediated |2 rdamedia |
338 | # | # | |a volume |2 rdacarrier |
490 | 1 | # | |a Technology in action |
500 | # | # | |a Includes index |
520 | # | # | |a Experienced game developer Alan Thorn shows you how to use the powerful Unity engine to create fun and imaginative 2D games. Written in clear and accessible language, Learn Unity for 2D Game Development will show you how to set up a step-by-step 2D workflow in Unity, how to build and import textures, how to configure and work with cameras, how to establish pixel-perfect ratios, and all of this so you can put that infrastructure to work in a real, playable game. Then the final chapters show you how to put what you've already made to work in creating a card-matching game, plus you'll learn how to optimize your game for mobile devices |
526 | 0 | # | |a CGD463 |b AD233 |5 AD |
526 | 0 | # | |a Two Dimensional Game Development |b Bachelor of Creative Game Design (Hons) |5 Faculty of Art and Design |
650 | # | 0 | |a Computer games |x Programming |
650 | # | 0 | |a Video games |x Programming |
830 | # | 0 | |a Technology in action series |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=958398 |