Mastering Unity 2D Game Development Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework!
The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and 3D games, to play, distribute, and even sell for free! This book will help you ma...
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Main Authors: | , |
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Format: | Book |
Language: | English |
Published: |
Birmingham, UK
Packt Publishing Ltd.
2016
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Edition: | Second Edition |
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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020 | # | # | |a 9781786463456 |q paperback |
020 | # | # | |a 1786463458 |q paperback |
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041 | 0 | # | |a eng |
090 | 0 | 0 | |a QA76.76.C672 |b G63 2016 |
100 | 1 | # | |a Godbold, Ashley |e author |
245 | 1 | 0 | |a Mastering Unity 2D Game Development |b Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! |c Ashley Godbold, Simon Jackson |
250 | # | # | |a Second Edition |
264 | # | 1 | |a Birmingham, UK |b Packt Publishing Ltd. |c 2016 |
264 | # | 4 | |c ©2016 |
300 | # | # | |a ix, 485 pages |b illustrations |c 24 cm |
336 | # | # | |a text |2 rdacontent |
337 | # | # | |a unmediated |2 rdamedia |
338 | # | # | |a volume |2 rdacarrier |
500 | # | # | |a Previous edition published: 2014 |
500 | # | # | |a Includes index |
520 | # | # | |a The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and 3D games, to play, distribute, and even sell for free! This book will help you master the 2D features available in Unity 5, by walking you through the development of a 2D RPG framework. With fully explained and detailed C# scripts, this book will show you how to create and program animations, a NPC conversation system, an inventory system, random RPG map battles, and full game menus. After your core game is complete, you'll learn how to add finishing touches like sound and music, monetization strategies, and splash screens. You'll then be guided through the process of publishing and sharing your game on multiple platforms. After completing this book, you will have the necessary knowledge to develop, build, and deploy 2D games of any genre! |
526 | 0 | # | |a CGD463 |b AD233 |5 AD |
526 | 0 | # | |a Two Dimensional Game Development |b Bachelor of Creative Game Design (HONS) |5 Faculty of Art and Design |
650 | # | 0 | |a Computer games |x Programming |
650 | # | 0 | |a Computer games |x Design |
700 | 1 | # | |a Jackson, Simon |e author |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=955478 |
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