Mobile Design Pattern Gallery UI Patterns for Smartphone Apps
When you're under pressure to produce a well-designed, easy-to-navigate mobile app, there's no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, and Windows Phone ap...
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Other Authors: | |
Format: | Book |
Language: | English |
Published: |
Canada Cambridge
O'Reilly
2014
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Edition: | Second Edition |
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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001 | wils-935935 | ||
005 | 20192494944 | ||
008 | 190911t20142014-CN af# ##001 #deng#D | ||
020 | # | # | |a 1449363636 |q paperback |
020 | # | # | |a 9781449363635 |q paperback |
040 | # | # | |a YDX |d UiTM |e rda |
041 | 0 | # | |a eng |
090 | 0 | 0 | |a QA76.76.A65 |b N45 2014 |
100 | 1 | # | |a Neil, Theresa |e author |
245 | 1 | 0 | |a Mobile Design Pattern Gallery |b UI Patterns for Smartphone Apps |c Theresa Neil |
250 | # | # | |a Second Edition |
264 | # | 1 | |a Canada |a Cambridge |b O'Reilly |c 2014 |
264 | # | 4 | |c ©2014 |
300 | # | # | |a xvi, 385 pages |b colour illustrations |c 24 cm |
336 | # | # | |a text |2 rdacontent |
336 | # | # | |a still image |2 rdacontent |
337 | # | # | |a unmediated |2 rdamedia |
338 | # | # | |a volume |2 rdacarrier |
504 | # | # | |a Includes bibliographical references and index |
520 | # | # | |a When you're under pressure to produce a well-designed, easy-to-navigate mobile app, there's no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, and Windows Phone applications. User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in a dozen separate categories, including anti-patterns. The full-color second edition includes gestures and social patterns, as well as platform-specific patterns where appropriate; These patterns are applicable just for Windows Phone applications, for instance, or just for Android. Pattern categories include: Navigation: get patterns for primary and secondary navigation Forms: break the industry-wide habits of bad form design Tables and lists: display only the most important information Search, sort, and filter: make these functions easy to use Tools: create the illusion of direct interaction Charts: learn best practices for basic chart design Invitations: invite users to get started and discover features Controls and feedback: help users perform actions, and provide them with timely feedback Help: integrate help pages into a smaller form factor |
526 | 0 | # | |a GDG574 |b AD241 |5 AD |
526 | 0 | # | |a Packaging Design Production |b Bachelor in Art and Design |5 Faculty of Art and Design |
650 | # | 0 | |a Application software |x Development |
650 | # | 0 | |a Software patterns |
650 | # | 0 | |a Mobile computing |
650 | # | 0 | |a Smartphones |x Programming |
700 | 1 | # | |a Tidwell, Jenifer |e writer of foreword |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=935935 |