Polished Game Development From First Steps to Final Release

Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code e...

Full description

Saved in:
Bibliographic Details
Main Author: Goodwin, Steven 1973- (Author)
Format: Book
Language:English
Published: United Kingdom Apress 2016
Subjects:
Online Access:Click Here to View Status and Holdings.
Tags: Add Tag
No Tags, Be the first to tag this record!

MARC

LEADER 00000nam a2200000#i 4501
001 wils-929354
005 2018715115347
008 180815t2016 -UK a## ##001 ENG#D
020 # # |a 9781484218785  |q paperback 
040 # # |b eng  |d UiTM  |e rda 
041 0 # |a eng 
090 0 0 |a QA76.76.C672  |b G66 2016 
100 1 # |a Goodwin, Steven  |d 1973-  |e author 
245 1 0 |a Polished Game Development  |b From First Steps to Final Release  |c Steven Goodwin 
264 # 1 |a United Kingdom  |b Apress  |c 2016 
264 # 2 |a New York, NY  |b Distributed to the book trade worldwide by Springer 
264 # 4 |c @2016 
300 # # |a xxi, 259 pages  |b illustrations  |c 24 cm 
336 # # |a text  |2 rdacontent 
337 # # |a unmediated  |2 rdamedia 
338 # # |a volume  |2 rdacarrier 
504 # # |a Includes bibliographical references and index 
520 # # |a Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement functionality to make the game shine. Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book on theoretical game design principles. Explains the difference between a pet project, and a professional one. Covers how to test for the problems and bugs you don't know you'll have. Details simple, but effective, visual improvements that can be done with very little effort. Regardless of platform (web, mobile, or console), or language (C++, C#, JavaScript) there is a wealth of common (and specific) tips within these pages that will enable you to make the most professional games you can. What You Will Learn Learn what essential elements are often missed Stay on-brand, visually and verbally Use audio to enhance your game Improve game balance Test effectively 
650 # 0 |a Computer games  |x Programming 
040 # # |a Shah Alam 
856 4 0 |z Click Here to View Status and Holdings.  |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=929354 
998 # # |a 00250##a002.5.2||00250##b002.5.3||00255##a007.25.3||00260##a002.8.2||00260##b002.8.4||00260##c002.7.6||00264#1a002.8.2||00264#1b002.8.4||01264#2a002.9.2||01264#2b002.9.4||00300##a003.4.1||00300##b003.6.1||00300##c003.5.1||00500##a002.17.2||00502##a007.9.2||00520##a007.2||00520##b007.2||00538##a003.16.9||00546##a006.11||00730##a006.2.2||00730##d006.4||00730##f006.10||00730##n006.2.2||00730##p006.2.2||