History of Digital Games Developments in Art, Design and Interaction
The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a co...
Saved in:
Main Author: | Williams, Andrew 1981- (Author) |
---|---|
Format: | Book |
Language: | English |
Published: |
Boca Raton, FL
CRC Press, Taylor & Francis Group, an A K Peters Book
2017
|
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
A brief history of video games
by: Stanton Richard 1982-
Published: (2015) -
Game art art from 40 video games and interviews with their creators
by: Sainsbury, Matt
Published: (2015) -
Games as a service how free to play design can make better games
by: Clark, Oscar
Published: (2014) -
Interactive storytelling for video games A Player-Centered Approach to Creating Memorable Characters and Stories
by: Lebowitz, Josiah, et al.
Published: (2011) -
INTERACTIVE STORIES AND VIDEO GAME ART STORYTELLING FRAMEWORK FOR GAME DESIGN
by: Solarski, Chris
Published: (2017)