UX for Beginners
Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals. Forget dry, technical material. This book-based on the wild...
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Format: | Book |
Language: | English |
Published: |
Sebastopol, CA
O'REILLY
2016
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Online Access: | Click Here to View Status and Holdings. |
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020 | # | # | |a 9781491912683 |q paperback |
040 | # | # | |a BTCTA |b eng |d UiTM |e rda |
041 | 0 | # | |a eng |
090 | 0 | 0 | |a QA76.9.U83 |b M373 2016 |
100 | 1 | # | |a Marsh, Joel |e author |
245 | 1 | 0 | |a UX for Beginners |c Joel Marsh, Illustrations by Jose Marzan, Jr. |
264 | # | 1 | |a Sebastopol, CA |b O'REILLY |c 2016 |
264 | # | 4 | |c ©2016 |
300 | # | # | |a xiii, 241 pages |b illustrations |c 23 cm |
336 | # | # | |a text |2 rdacontent |
337 | # | # | |a unmediated |2 rdamedia |
338 | # | # | |a volume |2 rdacarrier |
500 | # | # | |a Includes index |
520 | # | # | |a Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals. Forget dry, technical material. This book-based on the wildly popular UX Crash Course from Joel Marsh's blog The Hipper Element-is laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesn't have to be boring. Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more. Start from scratch: the fundamentals of UX Research the weird and wonderful things users do The process and science of making anything user-friendly Use size, color, and layout to help and influence users Plan and create wireframes Make your designs feel engaging and persuasive Measure how your design works in the real world Find out what a UX designer does all day |
650 | # | 0 | |a User-centered system design |
650 | # | 0 | |a User interfaces (Computer systems) |
650 | # | 0 | |a Human-computer interaction |
650 | # | 0 | |a Web sites |x Design |
700 | 1 | # | |a Marzán, José |e illustrator |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=927718 |
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