THE MULTIPLAYER CLASSROOM DESIGNING COURSEWORK AS A GAME

Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game. Written for professional educators or those learning to be educato...

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Bibliographic Details
Main Author: Sheldon, Lee (Author)
Format: Book
Language:English
Published: Boston, Mass. Course Technology/Cengage Learning 2012
Subjects:
Online Access:Click Here to View Status and Holdings.
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020 # # |a 9781435458444  |q paperback 
020 # # |a 1435458443  |q paperback 
040 # # |a BTCTA  |b eng  |d UiTM  |e rda 
041 0 # |a eng 
090 0 0 |a LB1027.23  |b .S53 2012 
100 1 # |a Sheldon, Lee  |e author 
245 1 4 |a THE MULTIPLAYER CLASSROOM  |b DESIGNING COURSEWORK AS A GAME  |c LEE SHELDON 
264 # 1 |a Boston, Mass.  |b Course Technology/Cengage Learning  |c 2012 
264 # 4 |c ©2012 
300 # # |a xx, 284 pages  |b illustrations, map  |c 24 cm 
336 # # |a text  |2 rdacontent 
337 # # |a unmediated  |2 rdamedia 
338 # # |a volume  |2 rdacarrier 
504 # # |a Includes bibliographical references and index. 
520 # # |a Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game. Written for professional educators or those learning to be educators, here are the tools to engage and excite students by using principles learned in the development of popular video games. Suitable for use in the classroom or the boardroom, the book features a reader-friendly style that introduces game concepts and vocabulary in a logical way. You don't need any experience making games or even playing games to use this book. Yet, you will learn how to create multiplayer games for any age on any subject. Bring your classroom into the 21st century! 
650 # 0 |a Educational games 
650 # 0 |a Active learning 
650 # 0 |a Curriculum planning 
650 # 0 |a Classroom environment 
650 # 0 |a Education 
650 # 0 |a Teaching 
650 # 0 |a Video games in education 
856 4 0 |z Click Here to View Status and Holdings.  |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=927716