BEGINNER'S GUIDE TO CHARACTER CREATION IN MAYA®
Autodesk's Maya is the industry standard software used in the movie and video game business for creating assets. In Beginner's Guide to Character Creation in Maya, the artist will learn transferable skills for modeling anatomy with Maya and Mudbox, covering topics such as texturing and sha...
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Format: | Book |
Language: | English |
Published: |
Worcester, United Kingdom
3DTOTAL PUBLISHING
2015
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Online Access: | Click Here to View Status and Holdings. |
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001 | wils-724230 | ||
005 | 20187915132 | ||
008 | 191204s2015 XXK a## ##0010#dENG#D | ||
008 | 160513s2015 enka b 001 0 eng d | ||
020 | 0 | 0 | |a 9781909414204 |q paperback |
020 | 0 | 0 | |a 1909414204 |q paperback |
040 | 0 | 0 | |a OSU |b eng |d UiTM |e rda |
041 | 0 | # | |a eng |
090 | 0 | 0 | |a TR897.7 |b .A453 2015 |
100 | 1 | 0 | |a Amin, Jahirul |e author |
245 | 1 | 0 | |a BEGINNER'S GUIDE TO CHARACTER CREATION IN MAYA® |c written by Jahirul Amin |
264 | # | 1 | |a Worcester, United Kingdom |b 3DTOTAL PUBLISHING |c 2015 |
264 | # | 4 | |c ©2015 |
300 | 0 | 0 | |a 286 pages |b some colour illustration |c 30 cm |
336 | # | # | |a text |2 rdacontent |
337 | # | # | |a unmediated |2 rdamedia |
338 | # | # | |a volume |2 rdacarrier |
504 | 0 | 0 | |a Includes bibliographical references and index |
520 | # | # | |a Autodesk's Maya is the industry standard software used in the movie and video game business for creating assets. In Beginner's Guide to Character Creation in Maya, the artist will learn transferable skills for modeling anatomy with Maya and Mudbox, covering topics such as texturing and shading skin, hair, and eyes; kinesiology; deformation; locomotion; and lighting. Step-by-step guidance by expert tutor Jahirul Amin (3D trainer at Double Negative, London) will also detail how to create links, constraints, and controls for animation. With over 30 hours of downloadable videos, this is a book of amazing value that you won't want to miss |
630 | 0 | 0 | |a (Computer file) |
650 | # | 0 | |a Rigging (Computer Animation) |
650 | # | 0 | |a Computer Animation |
650 | # | 0 | |a Three-dimensional Display Systems |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=724230 |
995 | # | # | |a Art and Design |
996 | # | # | |a AD111 Graphic Design and Digital Media, Diploma |