BEGINNER'S GUIDE TO CHARACTER CREATION IN MAYA®
Autodesk's Maya is the industry standard software used in the movie and video game business for creating assets. In Beginner's Guide to Character Creation in Maya, the artist will learn transferable skills for modeling anatomy with Maya and Mudbox, covering topics such as texturing and sha...
Saved in:
Main Author: | |
---|---|
Format: | Book |
Language: | English |
Published: |
Worcester, United Kingdom
3DTOTAL PUBLISHING
2015
|
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Summary: | Autodesk's Maya is the industry standard software used in the movie and video game business for creating assets. In Beginner's Guide to Character Creation in Maya, the artist will learn transferable skills for modeling anatomy with Maya and Mudbox, covering topics such as texturing and shading skin, hair, and eyes; kinesiology; deformation; locomotion; and lighting. Step-by-step guidance by expert tutor Jahirul Amin (3D trainer at Double Negative, London) will also detail how to create links, constraints, and controls for animation. With over 30 hours of downloadable videos, this is a book of amazing value that you won't want to miss |
---|---|
Physical Description: | 286 pages some colour illustration 30 cm |
Bibliography: | Includes bibliographical references and index |
ISBN: | 9781909414204 1909414204 |