GAME DEVELOPMENT ESSENTIALS AN INTRODUCTION

GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only examines content creation and the concepts behind dev...

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Bibliographic Details
Main Author: Novak, Jeannie 1966- (Author)
Format: Book
Language:English
Published: Clifton Park, NY Delmar, Cengage Learning 2012
Edition:THIRD EDITION
Subjects:
Online Access:Click Here to View Status and Holdings.
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520 # # |a GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development. 
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526 0 # |a Critical Analysis in Game  |b Bachelor of Creative Game Design  |5 Faculty of Art 
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