The Moving Image Workshop Introducing Animation, Motion Graphics and Visual Effects in 45 Practical Projects

If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing...

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Bibliographic Details
Main Author: Freeman, Heather D. (Author)
Format: Book
Language:English
Published: London New York Fairchild Books 2016
©2016
Subjects:
Online Access:Click Here to View Status and Holdings.
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005 2019031163445
008 t2016 -UK af# ##001 #dENG#D
020 # # |a 9781472572004  |q paperback 
040 # # |a DLC  |b eng  |d UiTM  |e rda 
041 0 # |a eng 
090 0 0 |a TR897.5  |b .F73 2016 
100 1 # |a Freeman, Heather D.  |e author 
245 1 4 |a The Moving Image Workshop  |b Introducing Animation, Motion Graphics and Visual Effects in 45 Practical Projects  |c Heather D. Freeman 
264 # 1 |a London  |a New York  |b Fairchild Books  |c 2016 
264 # 1 |c ©2016 
300 # # |a 288 pages  |b illustrations  |c 27 cm 
336 # # |a text  |2 rdacontent 
337 # # |a unmediated  |2 rdamedia 
338 # # |a volume  |2 rdacarrier 
504 # # |a Includes bibliographical references and index 
520 # # |a If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical and theoretical concerns and connecting them with current practice and applications - all beautifully illustrated with stills from classic commercial and independent films, as well as contemporary examples from student work. Having established this context, the remainder of the chapter focuses on walking readers through their own creative projects. Topics covered include early animation technologies and techniques, scenes and staging, character animation, animated type, visual effects and motion graphics, pre- through post-production and experimental approaches to motion graphics. Dozens of sample files are available online, for experimentation and to get readers started on each exercise. The companion website also includes example animations as well as links to recommended software tutorials, recommended artist websites, blogs and animation channels. 
526 0 # |a GDM625  |b AD241  |5 AD 
526 0 # |a Motion Graphics  |b Bachelor in Graphic Design (Honors)  |5 Faculty of Art and Design 
650 # 0 |a Animation (Cinematography) 
650 # 0 |a Animated films 
856 4 0 |z Click Here to View Status and Holdings.  |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=559007