Observing the User Experience A Practitioner's Guide to User Research
The gap between who designers and developers imagine their users are, and who those users really are can be the biggest problem with product development. Observing the User Experience will help you bridge that gap to understand what your users want and need from your product, and whether they'l...
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Main Authors: | , , |
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Format: | Book |
Language: | English |
Published: |
Waltham, Massachusetts
Morgan Kaufmann
2012
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Edition: | Second edition |
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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001 | wils-554866 | ||
005 | 201811416399 | ||
008 | 211217t20122012MAU af# ##001 #deng#D | ||
020 | # | # | |a 9780123848697 |q paperback |
040 | # | # | |a DLC |d UiTM |e rda |
041 | 0 | # | |a eng |
090 | 0 | 0 | |a TA166 |b .K86 2012 |
100 | 1 | # | |a Kuniavsky, Mike |e author |
245 | 1 | 0 | |a Observing the User Experience |b A Practitioner's Guide to User Research |c Mike Kuniavsky, Elizabeth Goodman, Andrea Moed |
250 | # | # | |a Second edition |
264 | # | 1 | |a Waltham, Massachusetts |b Morgan Kaufmann |c 2012 |
264 | # | 4 | |c ©2012 |
300 | # | # | |a xiii,585 pages |b illustrations |c 24 cm |
336 | # | # | |a text |2 rdacontent |
337 | # | # | |a unmediated |2 rdamedia |
338 | # | # | |a volume |2 rdacarrier |
504 | # | # | |a Includes bibliographical references and index |
505 | 0 | # | |a Machine generated contents note: Part I: Why Research is Good and How It Fits Into Product Development 1. Typhoon: A Fable 2. Do a Usability Test Now! 3. Balancing Needs Through Iterative Development 4. The User Experience Part II: User Experience Research Techniques 5. The Research Plan 6. Universal tools: Recruiting and Interviewing 7. User Profiles 8. Contextual Inquiry, Task Analysis, Card Sorting 9. Focus Groups 10. Usability Tests 11. Surveys 12. Ongoing Relationship 13. Log Files and Customer Support 14. Competitive Research 15. Others' Hard Work: Published Information and Consultants 16. Emerging Techniques Part III: Communicating Results 17. Reports and Presentations 18. Creating a User-Centered Corporate Culture Appendices A. The Budget Research Lab B. Common Survey Questions C. Observer Instructions Bibliography Index About the Author. |
520 | # | # | |a The gap between who designers and developers imagine their users are, and who those users really are can be the biggest problem with product development. Observing the User Experience will help you bridge that gap to understand what your users want and need from your product, and whether they'll be able to use what you've created. Filled with real-world experience and a wealth of practical information, this book presents a complete toolbox of techniques to help designers and developers see through the eyes of their users. It provides in-depth coverage of 13 user experience research techniques that will provide a basis for developing better products, whether they're Web, software or mobile based. In addition, it's written with an understanding of product development in the real world, taking tight budgets, short schedules, and existing processes into account. Since the publication of the first edition, the business of user research has exploded with new technologies and new techniques. This second edition takes those changes into account with extensive revisions to existing topics. It also adds entirely new material on observational research, mobile usability, diary studies, remote research, and cross-cultural and multilingual projects. Explains how to balance usability with creativity and originality A valuable resource for designers, developers, project managers -- anyone whose work affects the end user experience Provides a real-world perspective on research. Helps you do user research cheaply and quickly, and present it persuasively Gives you the tools and confidence to perform user research on your own design, tuning user experience to the unique needs of your product and its users |
526 | 0 | # | |a GDMXXX |b AD241 |5 AD |
526 | 0 | # | |a User Experience Design |b Bachelor in Art and Design |5 Faculty of Art and Design |
650 | # | 0 | |a Observation (Scientific method) |
650 | # | 0 | |a User-centered system design |
700 | 1 | # | |a Goodman, Elizabeth |d 1976- |e author |
700 | 1 | # | |a Moed, Andrea |e author |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=554866 |
964 | # | # | |c BOK |d AD |