Creating games with Unity and Maya how to develop fun and marketable 3D games
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Format: | Book |
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Language: | English |
Published: |
Burlington, MA
Focal Press
2011
©2011 |
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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001 | wils-554794 | ||
005 | 202021015479 | ||
008 | s2011 -US a|# ##001 ##eng|D | ||
020 | # | # | |a 9780240818818 |q paperback |
020 | # | # | |a 0240818814 |q paperback |
040 | # | # | |a DLC |b eng |d ITMB |e rda |
041 | 0 | # | |a eng |
090 | 0 | 0 | |a QA76.76.C672 |b W3221 2011 |
100 | 1 | # | |a Watkins, Adam |e eng |q William Adam |
245 | 1 | 0 | |a Creating games with Unity and Maya |b how to develop fun and marketable 3D games |c Adam Watkins |
264 | # | 1 | |a Burlington, MA |b Focal Press |c 2011 |
264 | # | 1 | |c ©2011 |
300 | # | # | |a xx, 528 pages |b illustrations (chiefly color) |c 25 cm |
336 | # | # | |a text |2 rdacontent |
337 | # | # | |a unmediated |2 rdamedia |
338 | # | # | |a volume |2 rdcarrier |
500 | # | # | |a Includes index |
630 | 0 | 0 | |a Unity (Electronic resource) |
630 | 0 | 0 | |a Maya (Computer file) |
650 | # | 0 | |a Computer games |x Programming |
650 | # | 0 | |a Video games |x Design |
650 | # | 0 | |a Three-dimensional display systems |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=554794 |
964 | # | # | |c BOK |d AD |
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