General game playing
General game players are computer systems able to play strategy games based solely on formal game descriptions supplied at "runtime" (n other words, they don't know the rules until the game starts). Unlike specialized game players, such as Deep Blue, general game players cannot rely o...
Saved in:
Main Author: | Genesereth, Michael 1948- (Author) |
---|---|
Corporate Author: | Morgan & Claypool Publishers |
Other Authors: | Thielscher, Michael |
Format: | Book |
Language: | English |
Published: |
San Rafael, California
Morgan & Claypool Publishers
2014
|
Series: | Synthesis lectures on artificial intelligence and machine learning
#24 |
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
Tags: |
![]()
No Tags, Be the first to tag this record!
|
Similar Items
-
Logic in games
by: Benthem, Johan van 1949-
Published: (2014) -
Simple games desirability relations, trading, pseudoweightings
by: Taylor, Alan D. 1947-
Published: (1999) -
The dots-and-boxes game sophisticated child's play
by: Berlekamp, Elwyn R
Published: (2000) -
Game theory and experimental games the study of strategic interaction
by: Colman, Andrew M
Published: (1982) -
GAMES AND INFOMATION an introduction to game theory
by: Rasmusen, Eric
Published: (1989)