Cases on the assessment of scenario and game-based virtual worlds in higher education
"This book is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection, including case studies presenting successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base...
Saved in:
Other Authors: | Kennedy-Clark, Shannon 1975-, Everett, Kristina 1958-, Wheeler, Penny |
---|---|
Format: | Book |
Published: |
Hershey, PA
IGI Global
2014
|
Series: | Advances in Game-Based Learning (AGBL) Book Series
|
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Games and simulations to enhance quality learning
Published: (1996) -
Learning online with games, simulations, and virtual worlds strategies for online instruction
by: Aldrich, Clark 1967-
Published: (2009) -
The Simulation and gaming yearbook Vol. 2 interactive lerarning
Published: (1994) -
The international simulation and gaming research yearbook simulation and games for strategy and policy planning
Published: (1999) -
GAMIFIKASI DALAM PENDIDIKAN Pembelajaran Berasaskan Permainan
by: Tan, Wee Hoe
Published: (2015)