Cases on the assessment of scenario and game-based virtual worlds in higher education
"This book is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection, including case studies presenting successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base...
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Other Authors: | , , |
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Format: | Book |
Published: |
Hershey, PA
IGI Global
2014
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Series: | Advances in Game-Based Learning (AGBL) Book Series
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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LEADER | 00000n a2200000 a 4501 | ||
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001 | wils-537572 | ||
020 | # | # | |a 9781466644700 (hardcover) |
020 | # | # | |z 9781466644717 (ebook) |
020 | # | # | |z 9781466644724 (print & perpetual access) |
040 | # | # | |a DLC |b eng |d ITMBDLC |d DLC |e rda |
090 | 0 | 0 | |a LB2395.7 |b .C37 2014 |
245 | 1 | 0 | |a Cases on the assessment of scenario and game-based virtual worlds in higher education |c [edited by] Shannon Kennedy-Clark, Kristina Everett, and Penny Wheeler |
260 | # | # | |a Hershey, PA |b IGI Global |c 2014 |
300 | # | # | |a xxiii, 333 pages |b illustrations |c 27 cm |
336 | # | # | |a text |b txt |2 rdacontent |
337 | # | # | |a unmediated |b n |2 rdamedia |
338 | # | # | |a volume |b nc |2 rdacarrier |
490 | 0 | # | |a Advances in Game-Based Learning (AGBL) Book Series |
504 | # | # | |a Includes bibliographical references (p 298-321) and index |
520 | # | # | |a "This book is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection, including case studies presenting successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base their own effective forms of scenario-based learning". |
650 | # | 0 | |a Education, Higher |x Simulation methods |
650 | # | 0 | |a Simulation games in education |x Simulation methods |
650 | # | 0 | |a Education, Higher |x Computer network resources |
650 | # | 0 | |a Education, Higher |x Effect of technological innovations on |
650 | # | 0 | |a Virtual reality in education |
700 | 1 | # | |a Kennedy-Clark, Shannon |d 1975- |
700 | 1 | # | |a Everett, Kristina |d 1958- |
700 | 1 | # | |a Wheeler, Penny. |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=537572 |
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