Cases on the assessment of scenario and game-based virtual worlds in higher education

"This book is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection, including case studies presenting successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base...

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Bibliographic Details
Other Authors: Kennedy-Clark, Shannon 1975-, Everett, Kristina 1958-, Wheeler, Penny
Format: Book
Published: Hershey, PA IGI Global 2014
Series:Advances in Game-Based Learning (AGBL) Book Series
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Online Access:Click Here to View Status and Holdings.
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Description
Summary:"This book is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection, including case studies presenting successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base their own effective forms of scenario-based learning".
Physical Description:xxiii, 333 pages illustrations 27 cm
Bibliography:Includes bibliographical references (p 298-321) and index
ISBN:9781466644700 (hardcover)