3ds max modeling for games insider's guide to game character, vehicle, and environment modeling

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Bibliographic Details
Main Author: Gahan, Andrew
Format: Book
Published: Oxford Focal 2011
Edition:2nd ed
Subjects:
Online Access:Click Here to View Status and Holdings.
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100 1 # |g ahan, Andrew  |a Gahan, Andrew 
245 1 0 |a 3ds max modeling for games  |b insider's guide to game character, vehicle, and environment modeling  |c Andrew Gahan 
250 # # |a 2nd ed  |n d ed 
260 # # |a Oxford  |b Focal  |c 2011  |x ford 
300 # # |a xvii, 458 p.  |b col. ill.  |c 25 cm  |v ii, 458 p. 
500 # # |a Previous ed : Amsterdam; London: Focal, 2009  |r evious ed : Amsterdam; London: Focal, 2009 
500 # # |a Includes index  |n cludes index 
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650 # 0 |c omputer animatio  |a Computer animation 
650 # 0 |c omputer games  |a Video games  |x Programmin 
650 # 0 |v ideo games  |a Computer games  |x Desig 
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