Programming 2D Games

A First Course in Game Programming Most of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully cra...

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Bibliographic Details
Main Author: Kelly, Charles (Author)
Format: Book
Language:English
Published: Boca Raton, FL CRC Press 2012
Subjects:
Online Access:Click Here to View Status and Holdings.
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020 # # |a 9781466508682  |q hardback 
040 # # |a DLC  |b eng  |d UiTM  |e rda 
041 0 # |a eng 
090 0 0 |a QA76.76.C672  |b K46 2012 
100 1 # |a Kelly, Charles  |e author 
245 1 0 |a Programming 2D Games  |c Charles Kelly 
264 # 1 |a Boca Raton, FL  |b CRC Press  |c 2012 
264 # 4 |c ©2012 
300 # # |a xii, 425 pages  |b Illustrations  |c 24 cm. 
336 # # |a text  |2 rdacontent 
337 # # |a unmediated  |2 rdamedia 
338 # # |a volume  |2 rdacarrier 
500 # # |a "An A K Peters Book" 
500 # # |a Includes index 
520 # # |a A First Course in Game Programming Most of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are introduced, students learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Enables Students to Create 2D Games The text covers sprites, animation, collision detection, sound, text display, game dashboards, special graphic effects, tiled games, and network programming. It systematically explains how to program DirectX applications and emphasizes proper software engineering techniques. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available at www.programming2dgames.com. 
526 0 # |a AD233  |5 AD 
526 0 # |a Bachelor Of Creative Game Design (Hons)  |5 Faculty of Art and Design 
650 # 0 |a Computer game  |x Programming 
856 4 0 |z Click Here to View Status and Holdings.  |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=493788