Holistic game development with Unity an all-in-one guide to implementing game mechanics, art, design, and programming

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Bibliographic Details
Main Author: Baillie-de Byl, Penny
Format: Book
Published: Amsterdam Focal Press 2012
Subjects:
Online Access:Click Here to View Status and Holdings.
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001 wils-493786
020 # # |a 9780240819334 
020 # # |a 0240819330 
040 # # |a DLC  |d ITMB 
090 0 0 |a QA76.76.C672  |b B335 2012 
100 1 # |a Baillie-de Byl, Penny 
245 1 0 |a Holistic game development with Unity  |b an all-in-one guide to implementing game mechanics, art, design, and programming  |c Penny de Byl 
260 # # |a Amsterdam  |b Focal Press  |c 2012 
300 # # |a xiii, 487 p.  |b ill. (chiefly col.)  |c 25 cm 
500 # # |a Machine generated contents note: Chapter 1 The Art of Programming Chapter 2 The Basics Chapter 3 Digital Space Chapter 4 Virtual Realism (65 pages) Chapter 5 Animation Chapter 6 Game Rules and Mechanics Chapter 7 Character Mechanics Chapter 8 Player Mec 
504 # # |a Includes bibliographical references and index 
650 # 0 |a Computer games  |x Programming 
856 4 0 |z Click Here to View Status and Holdings.  |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=493786 
964 # # |c BOK  |d AD