Serious game design and development technologies for training and learning

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Bibliographic Details
Other Authors: Cannon-Bowers, Janis A., Bowers, Clint A.
Format: Book
Published: Hershey, PA Information Science Reference 2010
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Online Access:Click Here to View Status and Holdings.
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LEADER 00000cam a2200000 a 4501
001 wils-489650
005 2015023181019
008 130627s2010 paua eng
020 # # |a 9781615207398(hardcover) 
020 # # |a 1615207392(hardcover) 
040 # # |a DLC  |d ITMB 
090 0 0 |a GV1469.3  |b .S48 2010 
245 0 0 |a Serious game design and development  |b technologies for training and learning  |c [edited by] Jan Cannon-Bowers, Clint Bowers 
260 # # |a Hershey, PA  |b Information Science Reference  |c 2010 
300 # # |a xxi, 360 p.  |b ill.  |c 29 cm 
504 # # |a Includes bibliographical references (p 311-340) and index 
650 # 1 |a Video games  |x Design 
650 # # |a Video games industry  |x Technological innovations 
650 # # |a Game theory  |x Design 
700 1 # |a Cannon-Bowers, Janis A. 
700 # # |a Bowers, Clint A. 
856 4 0 |z Click Here to View Status and Holdings.  |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=489650 
964 # # |c BOK  |d AD 
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