Graphics Shaders Theory and Practice

Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinfo...

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Bibliographic Details
Main Author: Bailey, Michae 1953- Michael John
Other Authors: Cunningham, Steve
Format: Book
Language:English
Published: Boca Raton CRC Press 2012
Edition:Second Edition
Subjects:
Online Access:Click Here to View Status and Holdings.
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