Persuasive Games The Expressive Power of Videogames

"Videogames are both an expressive medium and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this innovative analysis, Ian Bogost examines the way videogames mount arguments and i...

Full description

Saved in:
Bibliographic Details
Main Author: Bogost, Ian (Author)
Format: Book
Language:English
Published: Cambridge, Massachusetts MIT Press 2007
Subjects:
Online Access:Click Here to View Status and Holdings.
Tags: Add Tag
No Tags, Be the first to tag this record!