Anime and the visual novel narrative structure, design and play at the crossroads of animation and computer games
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Main Author: | |
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Format: | Unknown |
Published: |
Jefferson, NC
McFarland & Co
2010
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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LEADER | 00000n a2200000 a 4501 | ||
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001 | wils-452974 | ||
020 | # | # | |a 9780786444274 (pbk. : alk. paper) |
020 | # | # | |a 0786444274 (pbk. : alk. paper) |
040 | # | # | |a DLC |d ITMB |
090 | 0 | 0 | |a NC1766.J3 |b C374 2010 |
100 | 1 | # | |a Cavallaro, Dani |
245 | 1 | 0 | |a Anime and the visual novel |b narrative structure, design and play at the crossroads of animation and computer games |c Dani Cavallaro |
260 | # | # | |a Jefferson, NC |b McFarland & Co |c 2010 |
300 | # | # | |a v, 262 p. |c 23 cm |
504 | # | # | |a Includes bibliographical references and index |
504 | # | # | |a Includes filmography |
650 | # | 0 | |a Animated films |x Themes, motives |z Japan |
650 | # | 0 | |a Computer games |x Themes, motives |z Japan |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=452974 |
964 | # | # | |c BOK |d AD |
998 | # | # | |a 00260##a002.8.2||00260##b002.8.4||00260##c002.7.6||00300##a003.4.1||00300##c003.5.1|| |