Game physics
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Main Author: | |
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Format: | Book |
Published: |
Burlington, MA
Morgan Kaufmann/Elsevier
2010
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Edition: | 2nd ed |
Series: | Interactive 3D technology series
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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LEADER | 00000n a2200000 a 4501 | ||
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001 | wils-452667 | ||
020 | # | # | |a 0123749034 |
020 | # | # | |a 9780123749031 |
040 | # | # | |a DLC |d ITMB |
090 | 0 | 0 | |a QA76.76.C672 |b E24 2010 |
100 | 1 | # | |a Eberly, David H. |
245 | 1 | 0 | |a Game physics |c David H. Eberly |
250 | # | # | |a 2nd ed |
260 | # | # | |a Burlington, MA |b Morgan Kaufmann/Elsevier |c 2010 |
300 | # | # | |a xlii, 900 p., [16] p. of plates |b ill. (some col.) |c 25 cm. |e 1 CD-ROM (4 3/4 in.) |
490 | 1 | # | |a Interactive 3D technology series |
504 | # | # | |a Includes bibliographical references and index |
650 | # | 0 | |a Computer graphics |
650 | # | 0 | |a Three-dimensional display systems |
650 | # | 0 | |a Physics |x Computer simulation |
650 | # | 0 | |a Computer games |x Programming |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=452667 |
964 | # | # | |c BOK |d AD |
998 | # | # | |a 00250##a002.5.2||00260##a002.8.2||00260##b002.8.4||00260##c002.7.6||00300##a003.4.1||00300##b003.6.1||00300##c003.5.1|| |