3D Mmath Primer for Graphics and Game Development

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The...

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Bibliographic Details
Main Authors: Dunn, Fletcher (Author), Parberry, Ian (Author)
Format: Book
Language:English
Published: Boca Raton CRC Press 2011
Edition:Second Edition
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Online Access:Click Here to View Status and Holdings.
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