The game audio tutorial a practical guide to sound and music for interactive games
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Format: | Unknown |
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Boston, MA
Focal Press/Elsevier
2011
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Online Access: | Click Here to View Status and Holdings. |
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LEADER | 00000n a2200000 a 4501 | ||
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001 | wils-442836 | ||
020 | # | # | |a 0240817265 |
020 | # | # | |a 9780240817262 (pbk.) |
040 | # | # | |a DLC |d ITMB |
090 | 0 | 0 | |a QA76.76.C672 |b S743 2011 |
100 | 1 | # | |a Stevens, Richard |q Richard C. |
245 | 1 | 4 | |a The game audio tutorial |b a practical guide to sound and music for interactive games |c Richard Stevens, Dave Raybould |
260 | # | # | |a Boston, MA |b Focal Press/Elsevier |c 2011 |
300 | # | # | |a xviii, 427 p. |b ill. (some col.) |c 24 cm |
504 | # | # | |a Includes bibliographical references (p. 413-415) and index |
650 | # | 0 | |a Computer sound processing |x Sound effects |
650 | # | 0 | |a Sound |x Recording and reproducing |x Digital techniques |
650 | # | 0 | |a Video games |x Sound effects |x Digital techniques |
650 | # | 0 | |a Computer game music |
700 | 1 | # | |a Raybould, Dave |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=442836 |
964 | # | # | |c BOK |d CS |
998 | # | # | |a 00260##a002.8.2||00260##b002.8.4||00260##c002.7.6||00300##a003.4.1||00300##b003.6.1||00300##c003.5.1|| |