Playing to wiin Nintendo and the videogame industry's greatest comeback
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Main Author: | |
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Format: | Unknown |
Published: |
Singapore
Wiley (Asia)
2011
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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LEADER | 00000n a2200000 a 4501 | ||
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001 | wils-442815 | ||
020 | # | # | |a 047082512X |
020 | # | # | |a 9780470825129 |
040 | # | # | |a JHE |d ITMB |
090 | 0 | 0 | |a HD9993.E452 |b S56 2011 |
100 | 1 | # | |a Sloan, Daniel |d 1963- |
245 | 1 | 0 | |a Playing to wiin |b Nintendo and the videogame industry's greatest comeback |c Daniel Sloan |
246 | 1 | # | |a Playing to win |
260 | # | # | |a Singapore |b Wiley (Asia) |c 2011 |
300 | # | # | |a xv, 245 p. |b ill. |c 24 cm |
504 | # | # | |a Includes bibliographical references and index |
650 | # | 0 | |a Video games industry |x History |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=442815 |
964 | # | # | |c BOK |d CS |
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