Unreal Game Development

Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. To get the most out of the book, the authors recommend gathering up some friends and wo...

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Bibliographic Details
Main Authors: Amresh, Ashish (Author), Okita, Alex (Author)
Format: Book
Language:English
Published: Natick, MA A K Peters 2010
Subjects:
Online Access:Click Here to View Status and Holdings.
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520 # # |a Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. To get the most out of the book, the authors recommend gathering up some friends and working through the book together as a team and with time limits, mimicking the key elements of real world commercial game development. This book mirrors the curriculum used at CampGame, a six week summer program organized for high school students at The New York University and Arizona State University that has been running successfully for over five years. Students enter with no prior knowledge of game making whatsoever, and through the course of six intensive weeks, they finish as teams of budding game developers who have already completed fully functional games with their own designs, code, and art. 
650 # 0 |a UnrealScript (Computer program language) 
650 # 0 |a Computer games  |x Programming 
700 1 # |a Okita, Alex  |e author 
856 4 0 |z Click Here to View Status and Holdings.  |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=442615 
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