Unreal Game Development
Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. To get the most out of the book, the authors recommend gathering up some friends and wo...
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Main Authors: | , |
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Format: | Book |
Language: | English |
Published: |
Natick, MA
A K Peters
2010
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Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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LEADER | 00000cam#a2200000#i#4501 | ||
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001 | wils-442615 | ||
005 | 2022318144329 | ||
008 | 220418t20102010MAU ag# ##000 |#eng#D | ||
020 | # | # | |a 1568814593 |q paperback |
020 | # | # | |a 9781568814599 |q paperback |
040 | # | # | |a DLC |b eng |c DLC |d UiTM |e rda |
041 | 0 | # | |a eng |
090 | 0 | 0 | |a QA76.76.C672 |b A52 2010 |
100 | 1 | # | |a Amresh, Ashish |e author |
245 | 1 | 0 | |a Unreal Game Development |c Ashish Amresh, Alex Okita |
264 | # | 1 | |a Natick, MA |b A K Peters |c 2010 |
264 | # | 4 | |c ©2010 |
300 | # | # | |a xvii, 405 pages |b illustrations |c 24 cm |
336 | # | # | |a text |2 rdacontent |
337 | # | # | |a unmediated |2 rdamedia |
338 | # | # | |a volume |2 rdacarrier |
520 | # | # | |a Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. To get the most out of the book, the authors recommend gathering up some friends and working through the book together as a team and with time limits, mimicking the key elements of real world commercial game development. This book mirrors the curriculum used at CampGame, a six week summer program organized for high school students at The New York University and Arizona State University that has been running successfully for over five years. Students enter with no prior knowledge of game making whatsoever, and through the course of six intensive weeks, they finish as teams of budding game developers who have already completed fully functional games with their own designs, code, and art. |
650 | # | 0 | |a UnrealScript (Computer program language) |
650 | # | 0 | |a Computer games |x Programming |
700 | 1 | # | |a Okita, Alex |e author |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=442615 |
964 | # | # | |c BOK |d CS |