Game design theory & practice
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Main Author: | |
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Format: | Book |
Published: |
Plano, Tex.
Wordware Pub.
2005
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Edition: | 2nd ed |
Subjects: | |
Online Access: | Click Here to View Status and Holdings. |
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LEADER | 00000n a2200000 a 4501 | ||
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001 | wils-432665 | ||
020 | # | # | |a 9781556229121 (pbk.) |
020 | # | # | |a 1556229127 (pbk.) |
040 | # | # | |a DLC |d ITMB |
090 | 0 | 0 | |a QA76.76.C672 |b R69 2005 |
100 | 1 | # | |a Rouse, Richard |c III. |
245 | 1 | 0 | |a Game design |b theory & practice |c Richard Rouse III ; illustrations by Steve Ogden ; foreword by Noah Falstein |
250 | # | # | |a 2nd ed |
260 | # | # | |a Plano, Tex. |b Wordware Pub. |c 2005 |
300 | # | # | |a xxiv, 698 p. |b ill. |c 23 cm |
500 | # | # | |a Atomic Sam character designed by Richard Rouse III and Steve Ogden |
504 | # | # | |a Includes bibliographical references (p. 672-675) and index |
650 | # | 0 | |a Computer games |x Programming |
856 | 4 | 0 | |z Click Here to View Status and Holdings. |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=432665 |
964 | # | # | |c BOK |d AD |
998 | # | # | |a 00250##a002.5.2||00260##a002.8.2||00260##b002.8.4||00260##c002.7.6||00300##a003.4.1||00300##b003.6.1||00300##c003.5.1||00500##a002.17.2|| |