Artificial intelligence for games

Saved in:
Bibliographic Details
Main Author: Millington, Ian
Other Authors: Funge, John David 1968-
Format: Book
Published: Burlington, MA Morgan Kaufmann/Elsevier 2009
Edition:2nd ed
Subjects:
Online Access:Click Here to View Status and Holdings.
Tags: Add Tag
No Tags, Be the first to tag this record!

MARC

LEADER 00000n a2200000 a 4501
001 wils-419045
020 # # |a 9780123747310 (hardcover : alk. paper) 
020 # # |a 0123747317 (hardcover : alk. paper) 
040 # # |a DLC  |d ITMB 
090 0 0 |a QA76.76.C672  |b M549 2009 
100 1 # |a Millington, Ian 
245 1 0 |a Artificial intelligence for games  |c Ian Millington and John Funge 
250 # # |a 2nd ed 
260 # # |a Burlington, MA  |b Morgan Kaufmann/Elsevier  |c 2009 
300 # # |a xxiii, 870 p.  |b ill.  |c 25 cm 
504 # # |a Includes bibliographical references and index 
650 # 0 |a Artificial intelligence  |x Programming 
650 # 0 |a Computer animation 
650 # 0 |a Computer games  |x Programming 
700 1 # |a Funge, John David  |d 1968- 
856 4 0 |z Click Here to View Status and Holdings.  |u https://opac.uitm.edu.my/opac/detailsPage/detailsHome.jsp?tid=419045 
964 # # |c BOK  |d AD 
998 # # |a 00250##a002.5.2||00260##a002.8.2||00260##b002.8.4||00260##c002.7.6||00300##a003.4.1||00300##b003.6.1||00300##c003.5.1||